Collection

Digital Wellbeing Experiments

A showcase of ideas and tools that help people find a better balance with technology.

What is Digital Wellbeing Experiments?

A collection of ideas and tools that help people find a better balance with technology. We hope these experiments inspire developers and designers to consider digital wellbeing in everything they design and make. All the code is open sourced and helpful guides and tips are available to kick start new ideas. Try the experiments and create new ones. The more people that get involved the more we can all learn about building better technology for everyone. 

Experiments


Little Signals

by Google Seed Studio with Map
A series of interaction experiments to help us feel connected and calm.

ScreenHive

by Riddhi Bagadiaa, Ksshiraja Bagadiaa
A self-experiment which displays the time for which you have been using your phone.

Envelope

by Special Projects, a design and invention consultancy
A set of envelopes which temporarily transform your phone into a simpler, calmer device, helping...

Anchor

by Brendan Browne-Adams, Lahari Goswami, Miki Chiu, Tayo Kopfer, Twomuch Studio
The infinite scroll. It's dangerously easy to scroll mindlessly for hours, especially when it...

Paper Phone

by Special Projects
A printable paper phone which helps you take a break from your digital world

Digital Detox

by Marco Land
Digital Detox is a chrome extension and self-experiment. I built a Chrome Extension that tracks...
Loaded all experiments

BUILD AN EXPERIMENT

Interested in creating a Digital Wellbeing experiment? Download the Hack Pack PDF to get started. The Hack Pack includes an overview, user insights, information on APIs, and idea templates. Open source code and components are also available on Github.

RESOURCES

Article: Digital Wellbeing Research Blog Post
Google UX research from 112 participants in China, Japan, Singapore, Sweden, and the U.S. over a period of two years. 
Research: Toward “JOMO”: The Joy of Missing Out and the Freedom of Disconnecting
Full length research document published by Julie Aranda