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Synthetic psychological environment

From Wikipedia, the free encyclopedia

In a synthetic environment, synthetic psychological environment (SPE) (or rules of behavior) refers to the representation (i.e. modeling) of influences to individuals and groups as a result of culture (e.g. demography, law, religion)).

Synonyms

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SPE is known by many names including:

  • Cultural factors[1]
  • Cultural modeling[2]
  • Human terrain
  • Non-kinetic effects
  • Political, military, economic, social, information, and infrastructure (PMESII)[3]

Models

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A few models that represent aspects of SPE are:

See also

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References

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  1. ^ Trollope-Kumar, Karen, Last, John M., "Encyclopedia of Public Health: Cultural Factors", 2002 [1]
  2. ^ Young, Michael J., "Human Performance Modeling Presentation/Brief", Air Force Research Laboratory, November 2005 [2]
  3. ^ a b McLarney, Ed, Everson, Paul, Snyder, Dan, Wilson, Matt, "Modeling Political, Military, Economic, Social, Information, and Infrastructure (PMESII) Factors to Support Strategic Education", 11 June 2008 [3]
  4. ^ "JNEM, Joint Non-kinetics Effects Model", OneSAF Users Conference, April 2008 [4]
  5. ^ Grier, Rebecca A., Skarin, Bruce, Lubyansky, Alexander, Wolpert, Lawrence, "SCIPR: A Computational Model to Simulate Cultural Identities for Predicting Reactions to Events", 3 Jul 2008 [5]
  6. ^ Weinberger, Sharon, "Pentagon’s Project Minerva Sparks New Anthro Concerns", 1 May 2008 [6]